Chaus-X30
Online · Season 6
0 players
Total online 0

Basic Information

MARSMU CHAUS X50 is built around a dynamic experience system. Experience becomes harder as you level up, while character power depends on gear and game mechanics as progression continues.

Server Rates Dynamic X50
Zen Formula 150*Monster Level + Item Zen Drop
Max. Item Level +15
Max. Opened Clients 3
Max. Excellent Options 4
Max. Guild Members 20
Max. Level 400
Max. Reset Count 75

Available Characters

Dark Wizard
Dark Wizard
DW
Dark Knight
Dark Knight
DK
Fairy Elf
Fairy Elf
AE-EE
Magic Gladiator
Magic Gladiator
MG
Dark Lord
Dark Lord
DL
Summoner
Summoner
SUM
Rage Fighter
Rage Fighter
RF
Party Size EXP
Solo 100%
2 people group 95%
3 people group 90%
4 people group 85%
5 people group 80%
CHAUS uses a stage-based progression model: early progression is faster, while higher resets become progressively harder. The maximum Reset Count is 50.

Reset System

Character progression is based on a maximum of 50 Resets. Each new Reset makes progression harder through the Dynamic X20 experience system.

MU Helper

Use MU Helper to automate character leveling and item collection.

Game Interface

MARSMU uses an optimized game interface designed for smooth and stable gameplay.

Guest Access

Guest Access information is available from the server information menu.

Master Level Tree

Master Level Tree information is available in the Classes and progression sections.

Dark Knight

Dark Knight

The Dark Knight is a formidable close-range PvP combatant, renowned for his immense physical strength and powerful melee weapons. Embarking on a quest to save MU from the evil Kundun, he relies solely on his robust physique and self-sufficient nature, leveling up independently without the need for magic or other characters. Despite lacking speed, his powerful body ensures he remains a dominant force on the battlefield, embodying unparalleled strength and resilience.

Melee DPS / Tank
Heavy Plate Armor / Shield
Earth / Fire / Wind
One-Hand Sword / Two-Hand Sword / Two-Hand Scythe / Two-Hand Mace / Dagger

Primary Attributes

Strength Physical Damage
Agility Defense / Attack Speed
Vitality Health
Energy Skill Damage / Mana

Professions

1st Profession
Dark Knight
Dark Knight
2nd Profession
Blade Knight
Blade Knight
3rd Profession
Blade Master
Blade Master

To complete evolution of your class, you should successfully finish the Profession Quest.

Formula Value
Minimal Physical DMG Strength / 6 + Energy / 18
Maximal Physical DMG Strength / 4 + Energy / 12
Base Attack Speed 6
Acquirable Attack Speed Agility / 60
Max. Attack Speed 284
Defense Agility / 4
PvM Defense Rate Agility / 3
PvM Attack Rate Level × 5 + Agility × 1.5 + Strength / 4
PvP Defense Rate Level × 2 + Agility / 2
PvP Attack Rate Level × 3 + Agility × 4.5
AG Strength × 0.15 + Agility × 0.2 + Vitality × 0.3 + Energy
HP Per Vitality Point 3
Mana Per Energy Point 1
Skill % 200 + Energy / 10 (Max 500%)
Swell Life % 12% + Vitality / 100 + Energy / 20 (Max 130%)
Swell Life Time 300 + Energy / 300
Death Stab Multi Attack 2
Twisting Slash Range 3

Dark Wizard

Dark Wizard

The Dark Wizard is a skilled master of magic, using powerful spells to attack enemies from a distance. Their deep understanding of magic provides them with a wide range of devastating abilities. Dark Wizards hail from Lorencia and have a long history of mastering the arcane arts.

Ranged DPS
One-Hand Staff / Two-Hand Staff / Dagger
Light Steel Armor / Shield
Ice / Fire / Lightning / Poison

Primary Attributes

Strength PvM Attack Rate / Spell Damage
Agility Defense / Attack Speed
Vitality Health
Energy Spell Damage / Mana

Professions

1st Profession
Dark Wizard
Dark Wizard
2nd Profession
Soul Master
Soul Master
3rd Profession
Grand Master
Grand Master

To complete evolution of your class, you should successfully finish the Profession Quest.

Formula Value
Minimal Wizardry DMG Energy / 7 + Agility / 24
Maximal Wizardry DMG Energy / 4 + Agility / 16
Base Attack Speed 8
Acquirable Attack Speed Agility / 80
Max. Attack Speed 284
Defense Agility / 5
PvM Defense Rate Agility / 3
PvM Attack Rate Level × 5 + Agility × 1.5 + Strength / 4
PvP Defense Rate Level × 2 + Agility / 4
PvP Attack Rate Level × 3 + Agility × 4
AG Strength × 0.2 + Agility × 0.4 + Vitality × 0.3 + Energy × 0.2
Health Per Vitality Point 2
Mana Per Energy Point 2
Soul Barrier Absorb % 10 + Agility / 50 + Energy / 200 (Max 20% + Master Level)
Soul Barrier Duration 120 + Energy / 400

Elf

Elf

The Fairy Elf is a graceful elf known for their agility. They use their special skills to deliver powerful physical attacks with bow-like weapons. Their ability to wield bows and quivers allows for high damage and impressive range. Elves come from Noria, where they have a rich history. They fight alongside the Church of Devias to help end Kundun’s reign.

Ranged DPS / Support
Light Steel Armor / Shield
Bow / Crossbow / One-Hand Mace / Dagger
Water / Ice / Earth / Minion Summon

Primary Attributes

Strength Damage
Agility Damage / Defense / Attack Speed
Vitality Health
Energy Buffs / Heal / Minion DMG

Professions

1st Profession
Elf
Elf
2nd Profession
Muse Elf
Muse Elf
3rd Profession
High Elf
High Elf

To complete evolution of your class, you should successfully finish the Profession Quest.

Formula Value
Minimal Physical DMG (Strength + Agility) / 7
Maximal Physical DMG (Strength + Agility) / 5
Base Attack Speed 12
Acquirable Attack Speed Agility / 120
Max. Attack Speed 275
Defense Agility / 8 + Vitality / 10
PvM Defense Rate Agility / 4
PvM Attack Rate Level × 5 + Agility × 1.5 + Strength / 4
PvP Defense Rate Level × 2 + Agility / 10
PvP Attack Rate Level × 3 + Agility × 2
AG Strength × 0.3 + Agility × 0.2 + Vitality × 0.3 + Energy × 0.2
Health Per Vitality Point 2
Mana Per Energy Point 1.5
Buffs Duration 120 seconds

Magic Gladiator

Magic Gladiator

These warriors blend swordsmanship and magic, wielding powerful skills like Fire Slash, Power Slash, and Flame Strike. Their abilities combine those of both the Dark Knight and Dark Wizard classes.

Ranged DPS / Melee DPS
One-Hand Staff / Two-Hand Staff / One-Hand Sword / Two-Hand Sword / Dagger
Heavy Plate Armor / Shield
Ice / Fire / Lightning / Poison / Wind / Earth / Water

Primary Attributes

Strength Physical Damage / PvM Rate
Agility Defense / Attack Speed / PvM Rate
Vitality Health
Energy Spell Damage / Mana

Professions

2nd Profession
Magic Gladiator
Magic Gladiator
3rd Profession
Duel Master
Duel Master

Magic Gladiator starts as 2nd Profession. Due to that this class skips the 2nd Profession Quest.

Formula Value
Minimal Physical DMG Strength / 6 + Energy / 12 + Vitality / 20
Maximal Physical DMG Strength / 4 + Energy / 6 + Vitality / 10
Minimal Wizardry DMG Energy / 7 + Agility / 25 + Vitality / 14
Maximal Wizardry DMG Energy / 4 + Agility / 20 + Vitality / 7
Base Attack Speed 6
Acquirable Attack Speed Agility / 65
Max. Attack Speed 351
Defense Agility / 4 + Vitality / 8
PvM Defense Rate Agility / 3
PvM Attack Rate Level × 5 + Agility × 1.5 + Strength / 4
PvP Defense Rate Level × 2 + Agility / 4
PvP Attack Rate Level × 3 + Agility × 3.5
AG Strength × 0.2 + Agility × 0.25 + Vitality × 0.3 + Energy × 0.15
Health Per Vitality Point 2
Mana Per Energy Point 2
Swell Life Buff % 12% + Vitality / 100 + Energy / 20 (Max 80%)
Twisting Slash Range 3

Dark Lord

Dark Lord

Charging into battle on his fearsome Dark Horse, with the ominous Dark Raven circling above, the Dark Lord commands unrivaled respect. A legendary guild leader, his name echoes through realms for rallying mighty guilds to victory in epic castle siege events. His presence alone inspires fear and unity, making him a symbol of power on the battlefield.

Ranged DPS / Melee DPS
One-Hand Sword / One-Hand Scepter / One-Hand Mace / Dagger
Heavy Plate Armor / Shield
Fire / Lightning / Earth

Primary Attributes

Strength Physical Damage / PvM Rate
Agility Defense / Attack Speed / PvM Rate
Vitality Health
Energy Spell Damage / Mana
Command Pets Damage / Pets Health Point

Professions

2nd Profession
Dark Lord
Dark Lord
3rd Profession
Lord Emperor
Lord Emperor

Dark Lord starts as 2nd Profession. Due to that this class skips the 2nd Profession Quest.

Formula Value
Minimal Physical DMG Strength / 7 + Energy / 14
Maximal Physical DMG Strength / 5 + Energy / 10
Base Attack Speed 9
Acquirable Attack Speed Agility / 90
Max. Attack Speed 294
Defense Agility / 6
PvM Defense Rate Agility / 7
PvM Attack Rate Level × 5 + Agility × 3 + Strength / 4 + Command / 10
PvP Defense Rate Level × 2 + Agility / 2
PvP Attack Rate Level × 3 + Agility × 4
AG Strength × 0.3 + Agility × 0.2 + Vitality × 0.1 + Energy × 0.15 + Command × 0.3
HP Per Vitality Point 2
Mana Per Energy Point 1.5
Skill Damage % 200 + Energy / 20 (Max 500%)

Summoner

Summoner

The Summoner, born of an ancient bloodline, wields innate wizardry and summons monsters from another dimension. Through relentless meditation, they unleash devastating powers like Chain Lightning, Weakness, and Explosion, dominating the battlefield with arcane might.

Ranged DPS / Debuff
One-Hand Stick / Dagger
Leather Armor / Book
Ice / Fire / Lightning / Wind / Earth

Primary Attributes

Strength AG / PvM Attack Rate
Agility Defense / Attack Speed
Vitality Health
Energy Spell Damage / Mana

Professions

1st Profession
Summoner
Summoner
2nd Profession
Bloody Summoner
Bloody Summoner
3rd Profession
Dimension Master
Dimension Master

To complete evolution of your class, you should successfully finish the Profession Quest.

Formula Value
Minimal Wizardry DMG Energy / 7 + Agility / 15
Maximal Wizardry DMG Energy / 4 + Agility / 10
Base Attack Speed 7
Acquirable Attack Speed Agility / 70
Max. Attack Speed 188
Defense Agility / 3
PvM Defense Rate Agility / 4
PvM Attack Rate Level × 5 + Agility × 1.5 + Strength / 4
PvP Defense Rate Level × 2 + Agility / 2
PvP Attack Rate Level × 3 + Agility × 3.5
AG Strength × 0.2 + Agility × 0.25 + Vitality × 0.3 + Energy × 0.15
Health Per Vitality Point 2
Mana Per Energy Point 1.5
Berserker Buff % Energy / 50 (Max 50%)
Reflection Buff % 30 + Energy / 150 (Max 100%)
Weakness Debuff % 30
Innovation Debuff % 30
Max. Chance Weakness % 70
Max. Chance Innovation % 70%
Chain Lightning Multi Attack 3

Rage Fighter

Rage Fighter

Hailing from the lost empire of Karutan, the Rage Fighter descends from the legendary Karutan Royal Knights. Mastering physical combat and ancient buffs, they channel the strength and skills of their noble lineage to dominate any foe.

Ranged DPS / Melee DPS
Fist Weapon
Heavy Plate Armor
Ice / Fire / Wind / Earth

Primary Attributes

Strength Physical Damage / PvM Rate
Agility Defense / Attack Speed / PvM Rate
Vitality Physical Damage / Health
Energy Spell Damage / Mana

Professions

2nd Profession
Rage Fighter
Rage Fighter
3rd Profession
Fist Master
Fist Master

Rage Fighter starts as 2nd Profession. Due to that this class skips the 2nd Profession Quest.

Formula Value
Minimal Physical DMG Strength / 8 + Vitality / 20
Maximal Physical DMG Strength / 6 + Vitality / 15
Base Attack Speed 6
Acquirable Attack Speed Agility / 50
Max. Attack Speed 441
Defense Agility / 4 + Vitality / 8
PvM Defense Rate Agility / 10
PvM Attack Rate Level × 3 + Agility × 1.25 + Strength / 6
PvP Defense Rate Level × 1.5 + Agility / 5
PvP Attack Rate Level × 2.6 + Agility × 3.6
AG Strength × 0.15 + Agility × 0.2 + Vitality × 0.3 + Energy
HP Per Vitality Point 2
Mana Per Energy Point 1.3
Melee Damage % 50% + Strength / 15 (Max 450%)
Divine Damage % 200% + Energy / 15 (Max 450%)
Skill Damage % 200% + Agility / 20 + Energy / 15 (Max 450%)
Killing Blow Multi-attack 3
Beast Uppercut Multi-attack 3
Chain Drive Multi-attack 3

Marlon Quest

Marlon

Marlon

Lorencia (137, 87) Noria (169, 88) Devias (198, 47) Atlans (17, 25)

This is an additional quest (Requirement 220 Lv.) between the second and third class evolution and is needed in order to do 3rd Profession Quest.

This quest can be done by Blade Knight, Soul Master, Muse Elf and Bloody Summoner.

After completing this quest

  • 6 stats per level instead of 5 stats per level.
  • Blade Knight can perform Combo.
  • Soul Master can use Magic Nova.
  • Elf can use Infinity Arrow.
  • The named classes become eligible for the 3rd Profession Quest.

Task Sequence

Part 1

Find Ring of Honor.

Part 2

Find Dark Stone. Only for BK Class.

Quest Locations

Location Monster
Tarkan Tantalos, Beam Knight, Death Beam Knight
Icarus Alquamos, Mega Crust, Queen Rainier
Aida Death Tree, Forest Orc, Death Rider
Kanturu Splinter Wolf, Iron Rider, Satyros

2nd Profession Quest

Sebina The Priest

Sebina The Priest

Devias (183, 32)

Second class change quest may be done by Dark Knight, Dark Wizard, Fairy Elf and Summoner.

Requirements of quest: 150 Level + 1,000,000 Zen.

Second Class Rewards

  • Wear 2nd level Wings.
  • Learn stronger skills and equip stronger gear.
  • Proceed with the next quest — Marlon.

Task Sequence

First Task

Find Scroll of the Emperor and return it to Sebina The Priest.

Receive 10 stat points and unlock the Second Task.

Bring 3,000,000 Zen and find the special class item.

First Task — Scroll of the Emperor

Location Monster
Lost Tower Shadow, Poison Shadow, Cursed Wizard, Death Cow, Devil
Atlans Bahamut, Vepar, Valkyrie

Second Task — Special Class Item

Class Item
Dark Knight Broken Sword Broken Sword
Dark Wizard Soul Shard Soul Shard
Fairy Elf Tear of Elf Tear of Elf
Summoner Abyssal Eye Abyssal Eye

Second Task — Item Locations

Location Monster
Atlans Great Bahamut, Silver Valkyrie, Lizard King, Hydra
Lost Tower Death Knight, Death Gorgon, Balrog
Tarkan Mutant, Bloody Wolf, Iron Wheel

3rd Profession Quest

Apostle Devin

Apostle Devin

Devias (182, 27) Crywolf Fortress (228, 48)

3rd Profession Quest is the last class quest available on our server.

Available for Blade Knight, Soul Master, Muse Elf, Bloody Summoner, Rage Fighter, Dark Lord and Magic Gladiator.

After completing the quest

  • Evolve into 3rd Class.
  • Wear 3rd Level Wings.
  • Use Combo where available.
  • Learn and proceed with Master Skill Tree leveling.

Task Sequence

Defeat elite monsters to collect rare quest items with a low drop chance. Once obtained, return to Apostle Devin.

Defeat 20 of each of three elite monsters in Balgass Barracks.

Defeat Dark Elf Hero in Balgass Barracks and return to Apostle Devin to receive the 3rd class upgrade.

Part 1 — Elite Monsters

Location Monster Coordinates
Tarkan Death Beam Knight Death Beam Knight (173, 215)
Aida Hell Maine Hell Maine (120, 106)
Crimson Icarus Phoenix of Darkness Phoenix of Darkness (43, 20)

Part 2 — Balgass Barracks

Location Monster Coordinates
Balgass Barracks (Lv. 380 Zone) Balram (51, 137)
Balgass Barracks (Lv. 380 Zone) Death Spirit (96, 63)
Balgass Barracks (Lv. 380 Zone) Soram (140, 153)

Part 3 — Dark Elf Hero

Location Monster
Balgass Barracks (Lv. 380 Zone) Dark Elf Hero

Leveling & Progression

  • Quests reward experience and progression items
  • Collections unlock permanent bonuses
  • Soul points are earned on every reset

Guilds and Castle Siege

Create a guild, form alliances and fight for the castle every week.

Dungeons

Instanced and open dungeons with scaling rewards.

Bosses & Monsters

Boss spawn timers and their drop tables.

Wings & Armor & Weapons

Crafting chances, required materials and upgrade paths.

Events

Scheduled events with unique rewards.

Items & Jewels

What each jewel does and where it drops.

Item Options

Excellent, ancient, harmony and socket options explained.

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